Upload a sprite sheet and extract individual frames as separate PNG images
or drag and drop image here
Processing sprite sheet...
Click the "Choose Sprite Sheet" button or drag and drop your image file into the upload area. Supported formats include PNG, JPG, and GIF.
Enter the width and height (in pixels) of each individual frame in your sprite sheet. The tool will automatically calculate how many frames fit based on your dimensions.
Choose whether your frames are arranged horizontally (left to right) or vertically (top to bottom) in the sprite sheet.
Click the "Extract Frames" button to process your sprite sheet. The tool will display each frame individually in the preview area.
Download individual frames by clicking the "Download" button below each frame, or export all frames at once with the "Export All Frames" button.
Quickly extract all frames from your sprite sheets without manually cropping each one in image editing software.
Easily prepare sprite sheets for game engines like Unity, Godot, or Phaser by extracting individual frames.
This web-based tool works in any modern browser with no downloads or installations required.
Frames are extracted at their original resolution with no quality loss.
This tool is completely free with no limitations or watermarks on your exported frames.
The tool supports common image formats including PNG, JPG/JPEG, and GIF. For best results with transparency, use PNG files.
Check your sprite sheet documentation or count the number of pixels between identical features in consecutive frames. Many sprite sheets have consistent spacing between frames.
Yes, but the tool will treat the GIF as a static sprite sheet. To extract frames from an animation timeline, you'll need a dedicated GIF editor.
The tool can handle most reasonable sprite sheet sizes, but very large images (over 10MB) may cause performance issues in some browsers.
No, all processing happens directly in your browser. Your sprite sheets never leave your computer, ensuring privacy and security.